Game Development

Published Games, Game Jams, and Projects / Demos

Published Games

Real Racing Next

2021-2023

Early Access Market Test of a sequel to Real Racing 3.

Made with C++, Golang, .NET, and Osiris Engine

Real Racing 3

2013-2023

500+ Million Installs on iOS and Android

Published by Electronic Arts

The premiere racing game on mobile, with a focus on accessibility, authenticity, and aesthetics.

Made with C++, PHP, Python, .NET, and Mint3D Engine

Polyform

2014

Published on iOS by DeNA

The mobile version of Critical Mass, with a focus on touch controls, updated levels and UI, and a more casual experience.

Made with C++ and Carbon Monoxide Engine

Critical Mass

2010-2011

Published on Steam

A 3 Dimensional color-match puzzle game where you must rotate a cluster of cubes to match the colors before it explodes.

Made with C++ and Gumball Engine

Game Jams

Code Brown

Global Game Jam 2018

Software Gore virus proliferation simulator.

Made with C++ and Carbon Monoxide Engine

The Crate Escape

Global Game Jam 2017

The irony of a 21st century high-tech engineering feat being circumvented by an object created in the early 20th Century, in game form.

Made with C++ and Carbon Monoxide Engine

Monday Mourning

Global Game Jam 2016

The key to a safe life is through a series of grueling rituals that drain you of any creative freedom or will to break out from your sheltered life.

Made with C++ and Carbon Monoxide Engine

Space Punch

Global Game Jam 2015

Turn-based competitive billiards-style battle arena - but - instead of the balls there are spacemen punching each other into fires.

Made with C++ and Carbon Monoxide Engine

Restless Penance

Global Game Jam 2014

Orbital RTS with broadside ship-to-ship combat.

Made with C# and Unity

Pixel Pets

Jammed in 1 week in 2013

A game about raising and caring for pixel pets.

Made with C++ and Manic Engine

Terrible Rhythym

Jammed in 12 hours in 2012

What happens if you try to make a procedural rhythm game in 12 hours?

Made with C# and Unity

Projects / Demos

Dungeoneer

2019+

2D RPG Prototype with a focus on procedural generation and emergent gameplay.

Made with C++ and Carbon Monoxide Engine

Gosu Go

2017

You may place your stone on any point on the board, but if I surround that stone, I may remove it

Made with C++, PHP, and Carbon Monoxide Engine

Gosu Hangul

2015

A flashcard game for learning Korean characters.

Made with C++ and Carbon Monoxide Engine

Flap Racer

2014

Asynchronous multiplayer Flappy Bird based racing game.

Made with C++, PHP, and Carbon Monoxide Engine

OMG Tanks

2013

Tank based RTS game with a focus on positional play and squad based tactics/manouvers.

Made with C++ and Manic Engine

Dungeon Crawler

2012

Cooperative multiplayer dungeon crawler game.

Made with C++ and Manic Engine

Hexagon Heroes

2012

Hexagon based realtime strategy auto-battler game.

Made with C# and Unity

Project Icarus

2012

Fleet scale multiplayer space combat game with a focus on deep metagame, ship upgrades, and trading.

Made with C++ and Manic Engine

Race Face

2012

Driving model experiments.

Made with C++ and Manic Engine

Move Or Die

2013

Experiments with pathing, avoidance, and flocking.

Made with C++ and Manic Engine

Polyform Origin

2010

Prototypes of the puzzle game that became Critical Mass / Polyform.

Made with C++ and Gumball Engine

Moodcubes

Prototypes of the puzzle game that became Critical Mass / Polyform.

Made with C++ and Gumball Engine

Double Buff

2008

A 2D sidescrolling shooter inspired by the Amiga 500 game Uridium 2.

Made with C++ and Double Buff Engine

Fallen

2007

The action-packed star-catching, baddie-avoiding thriller!

Made with C++ and Double Buff Engine