Real Racing 3

2013-2023

500+ Million Installs on iOS and Android

Published by Electronic Arts

The premiere racing game on mobile, with a focus on accessibility, authenticity, and aesthetics.

Made with C++, PHP, Python, .NET, and Mint3D Engine

As Producer (2016-2023)

- Project lead

- Plan live service roadmap

- Curate and prioritize development backlog

- Deliver game updates on 7 week dev cycle

- Content curation/event scheduling

- Direct content and development sprint teams

- Manage partner relationships

- Plan and pitch new features based on business needs

- Communicate new content and features to players via Real Racing TV

- Monitor KPIs to ensure financial performance and player sentiment

- Competitive analysis

 

As Software Engineer (2013-2016)

- Race replays

- Camera behavior simulation

- Cheat prevention

- Backend optimization

- Content creation tools

- Process automation/validation

- UI behavior systems

- Typographic rendering

- Build time optimization

- Race Teams social guild/clan implementation

- Team chat service

- Party Play split screen mode

- Gear VR prototype

- Arcade rig for head to head play with wheel/pedals

- Adaptive brightness for in-game HUD

- Asset encryption, digital signing, and file verification

- Telemetry