Real Racing 3
2013-2023
500+ Million Installs on iOS and Android
Published by Electronic Arts
The premiere racing game on mobile, with a focus on accessibility, authenticity, and aesthetics.
Made with C++, PHP, Python, .NET, and Mint3D Engine
As Producer (2016-2023)
- Project lead
- Plan live service roadmap
- Curate and prioritize development backlog
- Deliver game updates on 7 week dev cycle
- Content curation/event scheduling
- Direct content and development sprint teams
- Manage partner relationships
- Plan and pitch new features based on business needs
- Communicate new content and features to players via Real Racing TV
- Monitor KPIs to ensure financial performance and player sentiment
- Competitive analysis
As Software Engineer (2013-2016)
- Race replays
- Camera behavior simulation
- Cheat prevention
- Backend optimization
- Content creation tools
- Process automation/validation
- UI behavior systems
- Typographic rendering
- Build time optimization
- Race Teams social guild/clan implementation
- Team chat service
- Party Play split screen mode
- Gear VR prototype
- Arcade rig for head to head play with wheel/pedals
- Adaptive brightness for in-game HUD
- Asset encryption, digital signing, and file verification
- Telemetry